SScapePath
Advanced
Melee
Magic

The Nightmare

Team DPS check

A large-team magic boss with rotating attack styles and totem phases. Drops the inquisitor's set and orbs used for the strongest staves.

Profit

2.4m/hr

~200k / kill

Kills / hr

12

Experienced

Combat lvl

110+

Recommended

Hitpoints

2,400

Max hit

60

Unprotected

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Should you fight this?

What you get out of The Nightmare, so you can decide if it fits your goals right now.

  • Inquisitor's armour is BiS for crush-based melee setups.
  • Nightmare staff orbs create some of the best magic weapons.
  • Scales well with coordinated teams — social endgame content.
  • Good gp/hr with strong unique value per drop.

Gear setups

Pick the setup that matches your bank. Every upgrade here links back to the Gear hub.

Strategy

  1. 1

    Watch the attack style

    The Nightmare rotates melee, ranged and magic. Match your overhead prayer to her current animation.

  2. 2

    Totem / flower phase

    Avoid the spore tiles that spawn under players and destroy husks quickly to prevent being trapped.

  3. 3

    Sleepwalkers

    At each power-down, kill the parasite sleepwalkers before they reach and heal the boss.

Notable drops

ItemRarityValue
Inquisitor's hauberk
Unique
1/120042m
Nightmare staff (orb)
Unique
1/90024m
Inquisitor's mace
Unique
1/180062m
Slepey tablet1/16003.5m
Jar of dreams1/2000200k

Progression after this boss

Once The Nightmare feels comfortable, these are the natural next steps up in difficulty and payout.

Compare with other bosses