Skilling hub
Train smarter, not longer
The best training method for every level, compared by xp/hr, cost and requirements. Everything works without an account — sign in and link your RuneScape name to see your live level, XP remaining and the exact method to run next.
Skills covered
19
Combat, production & gathering
Training methods
46
Ranked per skill by xp/hr
Top rate
650,000 xp/hr
Fastest listed method
Combat
Levels that raise your combat level and unlock better weapons and armour.
Attack
Determines which melee weapons you can wield and your melee accuracy. Trained by fighting with the Accurate or Controlled attack style.
Strength
Your primary melee damage stat. Trained with the Aggressive attack style, or on Controlled to share XP across melee stats.
Defence
Reduces the chance of being hit and unlocks armour. Trained on the Defensive attack style, usually alongside Attack and Strength.
Ranged
The ranged combat style. Trained by attacking with bows, crossbows and thrown weapons; scales hard with expensive gear.
Magic
Casts combat, teleport and utility spells. Trained by casting spells — from splashing and High Alchemy to multi-target barrage on Slayer tasks.
Prayer
Provides protection prayers, stat boosts and overheads. Trained by burying bones or, far faster, offering them at a gilded altar.
Hitpoints
Your health pool. Not trained directly — it rises automatically as you gain XP in other combat skills. Starts at level 10.
Production
Turn raw materials into gear, potions and consumables — often profitable.
Herblore
Makes potions from herbs and secondaries. Gated behind Druidic Ritual; trained by cleaning herbs and mixing potions in bulk.
Construction
Builds and furnishes a player-owned house. Trained by building and removing furniture in bulk with a servant fetching planks.
Crafting
Cuts gems, tans and sews leather, blows glass and crafts jewellery. A flexible skill with both cheap and profitable methods.
Fletching
Makes ranged ammunition, bows and darts. One of the fastest skills to 99 if you're willing to spend on darts.
Smithing
Smelts ore into bars and forges equipment. Trained via the Blast Furnace, cannonballs, or the Giants' Foundry.
Cooking
Cooks raw food into healing items and brews. One of the fastest and cheapest skills — great for a first 99.
Gathering
Collect the raw resources that feed the rest of the game economy.
Mining
Extracts ores and gems from rocks. Train for XP (3-tick iron, Motherlode Mine) or profit (amethyst, high-tier ores).
Fishing
Catches fish for food and profit. Barbarian Fishing is the top XP; anglerfish and sharks pay well for a relaxed pace.
Woodcutting
Chops logs for Firemaking, Fletching and profit. Teak/redwood for XP and gp, or near-AFK yews and magics.
Farming
Grows herbs, trees and crops on timers. Trained in short daily runs, not by the hour — tree and herb runs give huge XP for minutes of effort.
Runecraft
Crafts runes from essence at altars. Historically slow — Guardians of the Rift changed that, giving strong XP, gp and rewards at low requirements.
Hunter
Traps creatures for gear, food and profit. Bird houses give passive XP; black chinchompas and herbiboar are the active high-end.
xp/hr and gp/hr are conservative experienced-player estimates and vary with gear, efficiency and live Grand Exchange prices — use them to compare methods, not as exact quotes. Requirements are verified against the OSRS Wiki.